Những câu hỏi phỏng vấn java khi đi xin việc thường gặp?


1.What are the principal concepts of OOPS?


There are four principle concepts upon which object oriented design and programming rest. They are:
      Abstraction
      Polymorphism
      Inheritance
      Encapsulation
(i.e. easily remembered as A-PIE).


2.What is Abstraction?

Abstraction refers to the act of representing essential features without including the background details or explanations.

3.What is Encapsulation?

Encapsulation is a technique used for hiding the properties and behaviors of an object and allowing outside access only as appropriate. It prevents other objects from directly altering or accessing the properties or methods of the encapsulated object.

4.What is the difference between abstraction and encapsulation?
      Abstraction focuses on the outside view of an object (i.e. the interface) Encapsulation (information hiding) prevents clients from seeing it’s inside view, where the behavior of the abstraction is implemented.
      Abstraction solves the problem in the design side while Encapsulation is the Implementation.
      Encapsulation is the deliverables of Abstraction. Encapsulation barely talks about grouping up your abstraction to suit the developer needs.

5.What is Inheritance?

      Inheritance is the process by which objects of one class acquire the properties of objects of another class.
      A class that is inherited is called a superclass.
      The class that does the inheriting is called a subclass.
      Inheritance is done by using the keyword extends.
      The two most common reasons to use inheritance are:
    To promote code reuse
    To use polymorphism

6.What is Polymorphism?

Polymorphism is briefly described as "one interface, many implementations." Polymorphism is a characteristic of being able to assign a different meaning or usage to something in different contexts - specifically, to allow an entity such as a variable, a function, or an object to have more than one form.

7.How does Java implement polymorphism?
(Inheritance, Overloading and Overriding are used to achieve Polymorphism in java).
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
      In some cases, multiple methods have the same name, but different formal argument lists (overloaded methods).

      In other cases, multiple methods have the same name, same return type, and same formal argument list (overridden methods). 



8.What is method overloading?
Method Overloading means to have two or more methods with same name in the same class with different arguments. The benefit of method overloading is that it allows you to implement methods that support the same semantic operation but differ by argument number or type.
Note:
      Overloaded methods MUST change the argument list
      Overloaded methods CAN change the return type
      Overloaded methods CAN change the access modifier
      Overloaded methods CAN declare new or broader checked exceptions
      A method can be overloaded in the same class or in a subclass

9.What is method overriding?
Method overriding occurs when sub class declares a method that has the same type arguments as a method declared by one of its superclass. The key benefit of overriding is the ability to define behavior that’s specific to a particular subclass type.
Note:
      The overriding method cannot have a more restrictive access modifier than the method being overridden (Ex: You can’t override a method marked public and make it protected).
      You cannot override a method marked final
      You cannot override a method marked static

10.What are the differences between method overloading and method overriding?

Overloaded Method
Overridden Method
Arguments
Must change
Must not change
Return type
Can change
Can’t change except for covariant returns
Exceptions
Can change
Can reduce or eliminate. Must not throw new or broader checked exceptions
Access
Can change
Must not make more restrictive (can be less restrictive)
Invocation
Reference type determines which overloaded version is selected. Happens at compile time.
Object type determines which method is selected. Happens at runtime.



11.What is an abstract class?
Abstract classes are classes that contain one or more abstract methods. An abstract method is a method that is declared, but contains no implementation.
Note:
      If even a single method is abstract, the whole class must be declared abstract.
      Abstract classes may not be instantiated, and require subclasses to provide implementations for the abstract methods.
      You can’t mark a class as both abstract and final.

12.Can we instantiate an abstract class?
An abstract class can never be instantiated. Its sole purpose is to be extended (subclassed).

13.What are the differences between Interface and Abstract class?
Abstract Class
Interfaces
An abstract class can provide complete, default code and/or just the details that have to be overridden.
An interface cannot provide any code at all,just the signature.
In case of abstract class, a class may extend only one abstract class.
A Class may implement several interfaces.
An abstract class can have non-abstract methods.
All methods of an Interface are abstract.
An abstract class can have instance variables.
An Interface cannot have instance variables.
An abstract class can have any visibility: public, private, protected.
An Interface visibility must be public (or) none.
If we add a new method to an abstract class then we have the option of providing default implementation and therefore all the existing code might work properly.
If we add a new method to an Interface then we have to track down all the implementations of the interface and define implementation for the new method.
An abstract class can contain constructors .
An Interface cannot contain constructors .
Abstract classes are fast.
Interfaces are slow as it requires extra indirection to find corresponding method in the actual class.

14.When should I use abstract classes and when should I use interfaces?
Use Interfaces when…
      You see that something in your design will change frequently.
      If various implementations only share method signatures then it is better to use Interfaces.i
Nếu giá tri thực thi chỉ chia sẻ cho 1 phương thức thì tốt nhất nên sd interface
      you need some classes to use some methods which you don't want to be included in the class, then you go for the interface, which makes it easy to just implement and make use of the methods defined in the interface.
Use Abstract Class when…
      If various implementations are of the same kind and use common behavior or status then abstract class is better to use.
      When you want to provide a generalized form of abstraction and leave the implementation task with the inheriting subclass.
      Abstract classes are an excellent way to create planned inheritance hierarchies. They're also a good choice for nonleaf classes in class hierarchies.
15.What is Constructor?
      A constructor is a special method whose task is to initialize the object of its class.
      It is special because its name is the same as the class name.
      They do not have return types, not even void and therefore they cannot return values.
      They cannot be inherited, though a derived class can call the base class constructor.
      Constructor is invoked whenever an object of its associated class is created.


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